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Tuesday, October 4, 2011

G10 A-3 Tech Class #15

Today we have to finish working on Evaluate stage.

Use the information/data you collected from your class visits yesterday during Advisory. What did the users think? say? What was their feedback? and more.

Using that info work on the following:

Evaluate the product you created: Game/Book/Comic
  • carry out tests to compare the game against the design specifications
  • consider the success (and/or failure) of the game in an objective manner based on testing, your own views and the views of the intended users (include feedback from users)
  • consider the impact of the game on individuals and on society
  • explain how the game could be improved.

Evaluate your use of the design cycle: 
  • reflect on your performance at each stage of the design cycle (discuss strengths and weaknesses/areas of improvements of each stage)
  • compare your predicted timeline with the actual use of time and give reasons for changes (if any) 
  • identify the parts that you found difficult and suggest ways in which your performance could be improved.

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